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#175
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zahar0z, there is an option to replace a dwelling with another using:
ReplaceDwelling(SCRIPT_NAME, TOWN_ID, CREATURE_1, CREATURE_2, CREATURE_3, CREATURE_4)
The maximum number of creatures that can be in the new dwelling is equal to the number of creatures that were available in the original dwelling. You can place any creatures, regardless of the dwelling type.
РПГ-сценарий для HoMM5: Путь героя
ЧаВо по созданию карт для HoMM5: ЧаВо