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Current questions and answers regarding the map editor.

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#4763
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DarkLordax, I think I only used 3DSound, but it's probably the same for 2D. Quote from the FAQ:
Sounds (used in the Play2DSound/Play3DSound functions)
Where to find them:
/Sounds/_(Sound)/
Postfix:
#xpointer(/Sound)
Example paths:
-- Haste spell
'/Sounds/_(Sound)/Spells/Haste.xdb#xpointer(/Sound)'
-- Positive morale
'/Sounds/_(Sound)/Spells/GoodMoral.xdb#xpointer(/Sound)'
-- Catapult attack
'/Sounds/_(Sound)/WarMachines/Catapult/attack.xdb#xpointer(/Sound)'
РПГ-сценарий для HoMM5: Путь героя
ЧаВо по созданию карт для HoMM5: ЧаВо