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#2692
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Here's a question (needed for the final version of the map): there's a script command MoveHero("Straker", GetObjectPosition("PlayerTown")). It works, but not always... sometimes he stays in place. For example, if a hero is standing at the entrance to the town. Is there a way to change this?

Added 1 minute ago
I need one thing: for the hero to rush headlong to a specific castle after he appears.

Added 2 minutes ago
I remember that in the Unicorn Empire campaign, the necromancer in the first mission behaves this way. I need something similar, but:

The hero appears on a specific day, and another hero might be in the castle.
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