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That’s a cool idea! Besides dealing damage, all ballistae will also inflict various additional effects. The Elven ballista will entangle enemies. The Mage ballista will cast one of the curses each time, changing it up. The Dark Elf ballista will inflict poison. The Human ballista will deal +15% damage, and also, if there is a positive magic effect on the creature it attacks, it will be removed. The Dwarf ballista will inflict negative runes (runes backward:D)! The Necromancer ballista will cast the Plague spell. The Demon ballista will inflict fire, like that of Delaeb. The Orc ballista is weaker; it uses magic on the creatures it shoots at.
But no, you’re going too far! :smile31: Engineers are already strong enough, and if you buff them like that... :smile21: You especially went overboard with the Wood Elves! :smile31: