Moreover, the capitol is useless in the first week. In WGE, building up to the capitol will cost 1000 (town hall) + 3000 (magistrate) + 6000 (capitol). This means that the capitol will only pay for itself 3 days after construction. That is, only on the 9th day (no earlier than the second week) will the capitol start to generate a real profit. For the entire first week, you will be in the red, even compared to building without a town hall and magistrate in the first week. Building a capitol means hoping not to die from an early rush in the first week and somehow survive with small troops in the second week. If you're going to build a capitol, it's often more profitable to do it on the 8th day (start of the second week) than on the 5th. With an early capitol, the gain is only +6 thousand compared to a late one, but for the extra day of construction in the first week, you can easily build additional creatures of comparable value (for example, what's better - 6 thousand or the ability to hire an extra dragon in your army?).
P.S. Why does the hydra have a growth rate of 1-2 instead of 2-3? Do you want to make it a top-tier creature of Tier 6? Isn't that too much for the faction to have both Tier 7 and Tier 6 top-tier creatures?