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The thing is, if you focus on maximizing troop production, in the original game, you have only one way to do it (no competition), but here, there are 45! Therefore, which scheme is the most versatile?
Regarding high-level creatures, in the original game, you can't deploy them at all in the first week (Knights, Angels). Here, you can deploy them, but there's an additional requirement. This requirement ensures the balance of this development path so that it doesn't overshadow all the others.
I agree, you know best here. My suggestions and concerns have been voiced; if they are taken into account, that would be great.