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TBM - Tournaments balance mod

#174
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AlexAnt
Why doesn't anyone talk about the fact that almost all ranged units, especially low-level ones, should cost 50-80% more than they do now. For example, archers and their upgrades should cost as much as swordsmen and their upgrades. After all, even if we disregard the ability to attack any cell, ranged attacks are at least also a form of retaliation (in most cases). By the way, in Heroes 3, ranged units cost noticeably more than melee units with similar stats, but not in Heroes 5.
Price is only one of the balance factors; it would be enough to give ranged units worse characteristics (including damage or attack) than melee units.