Isn't this the reason why the game developers gave different bonuses to the "attack" (5%, 10%, 15%) and "defense" (10%, 20%, 30%) skills, and perhaps it wouldn't be worth making them the same (in both cases 10%, 20%, 30%)?
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Isn't this the reason why the game developers gave different bonuses to the "attack" (5%, 10%, 15%) and "defense" (10%, 20%, 30%) skills, and perhaps it wouldn't be worth making them the same (in both cases 10%, 20%, 30%)?