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TBM - Tournaments balance mod

#123
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We wanted to make a minimum of changes so that they could be viewed quickly and it would be easy to understand what's what and how to play.
The list of changes is already huge, and I don't think it will stop there. I especially like the 'very important' changes that radically change the gameplay :)
- Cerberuses: defense 3 (+1)
- Lateniks: health 28 (+2)
- Zealots of Faith: health 24 (-2)
...
Some people like to study new games and mechanics, some like to improve and come up with ideal strategies, and some just like to tap on the screen and admire the visual effects...
If the emphasis is on a minimum of changes, then leave 1-2 of the most necessary ones - and let's play, you don't even need to learn anything.

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