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TBM - Tournaments balance mod

#117
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Someone Unknown
If you build a game around mob grinding, you'll end up with nothing but logistics and machine-building, which is what currently dominates in TE. There's no diversity in tactics, builds, or micro-management of upgrades; you just go for ranged weapons and dominate. This is a flawed and boring gameplay that we wouldn't want to end up with, so as not to lose the audience that is interested in something other than mob grinding.
A great way to promote a mod is to criticize other mods. TE isn't bad; it was developed over many years with an emphasis on equal starting conditions for all races. It is a bit specific, and playing it takes a considerable amount of time. But if all that's needed in strategy games is fun, entertainment, and

Moderated: FLOOD in the message

jokes
, then you can just play tanks or Dota – it's dynamic, there are a lot of people, and it's fun :D
Right now, the mod resembles a sequel to TE, but only with the whims of "we'll do everything ourselves."
PS: constructive criticism has arrived :rolleyes: Thanks for your attention; I couldn't resist.