If you build a game around mob grinding, you'll end up with nothing but logistics and machine-building, which is what currently dominates in TE. There's no diversity in tactics, builds, or micro-management of upgrades; you just go for ranged weapons and dominate. This is a flawed and boring gameplay that we wouldn't want to end up with, so as not to lose the audience that is interested in something other than mob grinding.
Moderated: FLOOD in the message
, then you can just play tanks or Dota – it's dynamic, there are a lot of people, and it's fun :DRight now, the mod resembles a sequel to TE, but only with the whims of "we'll do everything ourselves."
PS: constructive criticism has arrived :rolleyes: Thanks for your attention; I couldn't resist.