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TBM - Tournaments balance mod

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#114
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In my opinion, this is one of those changes where everything is crystal clear – it needs to be cut back, and drastically! I don't understand why the developers decided to do it this way – it's nonsense (IMHO, of course).
The logic is clear if you remember that in Heroes 3, the ideological predecessor to part 5, the abilities of creatures that consume mana are extremely weak and laughable (like stealing 2 mana per unit). That is, the developers simply wanted to make these abilities meaningful so that players wouldn't dismiss them.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат