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TBM - Tournaments balance mod

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#58
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I'm saying that this percentage doesn't reflect the actual chance. Okay, maybe on the 1000th hero, or even on the 40th level, the percentage correctly reflects the distribution (which is also not true), but in the early game, it rarely corresponds to reality.
To claim this, you need to document the stats that drop on a large number of heroes. You can conduct an experiment... A multiplayer map, 8 players, 8 heroes each, a script levels them all up to level 40, and then run it five times.
Perceptions may not reflect reality.
 

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