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Yes, as defensive units, minotaurs are quite good (if you need to protect against witches or assassins from larger creatures). On their own, they are weak as guards for mines or passages; it's easy to break through them, but their stats are strong – quite a paradox.
Minotaurs have weak stats, considering their growth rate. Only their health is decent.
It's not for nothing that the mod description includes links to the review. There, we analyzed all the changes in detail with detailed explanations.
P.s. For the most attentive, I will duplicate the links to the reviews: Review of the "Alpha" version of the mod and Review of the "Beta" version of the mod