RoseKavalier, it works, but only on the adventure map (F12 shows options, etc.): if I attack any monsters, the HD mod crashes. Now I will try all SoD_SP versions until everything is OK...
Added 1 hour 2 minutes ago
If anyone else is experiencing the same difficulties with the SoD_SP plugin as I am, here is a summary of my experiments to help you.
After trying the available versions of SoD_SP, I found the following:
- Earlier versions, consisting of 2 files + description, only work on the adventure map; when trying to fight monsters, the game crashes;
- Newer versions, starting with 2017_10_21, which also includes a Language folder with translations, do not work at all (pressing F12 does not cause any reaction).
The SoD_SP_2017_11_03 version worked, but in battle, the game still crashes.
The SoD_SP_2017_11_10 version crashes even when starting the game.
The SoD_SP_2017_11_12 version does not work at all.
I tried disabling SuperPack Rus - it does not affect the operation of SoD_SP.
I have another idea: what if I disable all the combat options of the plugin? I checked: the game still crashes at the beginning of the battle.
So, for now, I can use the SoD_SP_2017_11_03 (Version 1.10b_beta) version and only connect it when needed to prevent the month of plague and week of monsters.
*Since HDmod has changed, SoD_SP has also needed to change. Therefore, old versions can crash with the new HDmod at various points, including in battle.
*1.10_beta: the project switched to patcher_x86.dll. So it may be that there is some difficulty connecting with patcher_x86 :( You could try this version; I added some checks to see if patcher_x86 is reached.
I could always revert back to my old patching method if this proves to be the problem; it would need several evenings of work to expand, but it would likely add compatibility.
Is anyone else having difficulty with the last version?