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Discussion of the Mirror Jebus rules.

#35
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Dirty_Player
How often do level 1 prisons spawn on Jebus Cross in the treasure zone? This is just for my information, as a noob.

Also, purely out of curiosity. How long would a single game take on a mirrored Jebus Cross without prisons? Wouldn't it be better to first test this aspect in fun games, and then vote? Could it turn out "worse than before," while the tournament rules have already been approved.
Well, you can edit the template so that prisons spawn in the treasure zone the same way they do now, with the same guards, but the hero level would be 1 instead of 10-20-30, or whatever it is.
In the treasure zone settings, you can set prisons with an arbitrary hero level, arbitrary value, frequency, and maximum number.

Added after 9 minutes
Based on what I've seen on streams, I'm in favor of banning high-level prisons in the treasure zone, and limiting the maximum number of prisons in the treasure zone,
so that you can't go from prison to prison through both treasure zones to your opponent in a single day, eating everything along the way.

Pulling a super-mage with tons of mana out of a prison when KSh (Knight's Shield? - keep as is) is banned and cloak is forbidden is also a questionable event, especially since the skills of heroes in prisons are not mirrored.

And definitely in favor of banning scouts. As for Alamar, I don't have a clear stance.

Didn't vote, since I don't play myself.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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