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NCF – Extended list of Neutral creatures.

#1647
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Again, there are complaints that the creatures are too strong. And they've already "killed" several creatures to please those who supposedly find it difficult to play... Let's remove all skills and parameters altogether, and the new creatures won't differ from the standard ones in almost anything, except for visual differences... I'm in shock. I hope the authors won't fall for it a second time, or at least create two databases (an old one and a modified one (for whiners)).

Added 1 minute ago
Regarding Stalker: www.imageup.ru/img75/2976151/h5_game-2018-01-16-01-16-43-24.jpg.html " /> here is an image of the creature that crashes the game. And here: http://www.imageup.ru/img75/2976151/h5_game-2018-01-16-01-16-43-24.jpg http://www.imageup.ru/img75/2976152/h5_game-2018-01-20-01-49-03-30.jpg

Added 11 minutes ago
atlant108
I didn't notice that they were nerfed. Can you be more specific? I often hear complaints about the overpowered neutral creatures on the forums and in the group, which is why many have refused to play this mod.
In the same tracker, in the new release of the mod, it is stated in the list of changes that a number of strong creatures have been significantly changed. Strong abilities have been removed, and attack and defense have been adjusted. Moreover, this message is from the person distributing the mod, if I'm not mistaken. Are you saying that he is lying and that nothing has actually been changed?... And as for the changes, if they are to be made, it would be great to release two versions of the mod (one with, and one without changes to the balance). In my opinion, the first version (version 1.0) had the most ideal balance. All that needed to be changed in the balance was to solve the problem with the Stalkers (which I am currently dealing with), fix the problem with the "warriors," and increase the number of improved undead for the Necromancer. And I also wouldn't mind improvements that don't affect the creatures.

Added 5 minutes ago
psatkha
Correct, because this overpoweredness is caused by the fact that the authors of these creatures did not use an autobalancer, i.e., NOIADE - since this utility did not exist at that time!
I gave the image of the Stalker you requested just above. I couldn't get a closer shot.

Added 26 minutes ago
AstralLein
Everything is fine with the game. The bug with the Stalkers is well known. I had it too.

Added 3 minutes ago
You've messed something up. You've added something to the data archive, which ideally should be protected from this. Why? Have you tried replacing the creature file of the Stalkers mod with a similar file from the new version? The problem is in the ability. Something is not defined.

Added 30 seconds ago
And this was fixed in the new version.

Added 1 minute ago
And yes, you can't delete creature files from the archive. This causes lags in all files that refer to this creature.
How do I add it? Do I have to download the entire new version of EWA? Or is there a way to get the modified creature file of the Stalkers somewhere else? If anyone knows, please provide a link where I can download it.

Added 6 minutes ago
AstralLein
For your information, Atlant, the creatures have already been nerfed. And I've seen more complaints than praise about it. And what imbalance? These are neutral creatures.
I agree 100%!