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#69
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One-handed: 50-80
Two-handed: 100-160
Honestly, it doesn't seem very appealing. Let's take a character with 50 strength and skills for damage with two-handed and one-handed weapons:
One-handed weapons deal 175-205 x 2 damage
Two-handed weapons deal 250-310 damage
The minimum damage of one-handed weapons exceeds the maximum damage of two-handed weapons. What's the point of using the latter? I think the strength bonus should be made a percentage, as it was with Revan. Or change the damage increase from the skill.