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Demon invasion.

#109
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I don't know, but for me, the game is quite manageable. I'm currently finishing the 4th mission, and there's not much left. It's true that this is the most challenging campaign of all, but that's why I love it – it proves that rarely used skills like summoning and BDP (Battle Priestess's Defense) on a Demon can be decisive.
P.S. Summoning is effective at the beginning and end of all missions. And in the 2nd mission, it's also useful, so it works well on a Demon, although not as well as before, but still, the wall is overpowered.
Is the greatest mapmaking maniac planning to create more interesting, engaging, and hardcore campaigns? Or at least scenarios or RPGs? I'd be interested in seeing that.