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#7793
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Wicc
Now, try to formulate your thought as a rule. A rule that is short enough to be remembered at first glance (and not to have to read the regulations under a ticking timer), and at the same time takes into account all possible situations.

For example, it is quite difficult to regulate the concept of "dad" with rules. There can be several "dads." The main "dad" may be behind in development compared to a subordinate "dad."

Or, for example, if a "dad" was caught in the act and pinned down, not allowing him to escape, can he be "dug up"?

And if not a "dad," but a useful pawn (for example, the only portal user). What about him?

And if, in the final, a "dad" was exchanged for a kamikaze pawn, and another "dad" was accidentally locked in a tavern, then what?

And so on and so forth.

Hence, the option I voiced – any hero of level 10 and above is considered a "dad." It's simple, easy to remember, and doesn't cause any side effects.

I wrote it clearly: FB, where both died! What else is there to come up with?