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Reimian Empire

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#3695
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No one does anything for two turns just so Libya can get +100 mana. Or is that a bad idea?
Well, let's see. That's what I'm planning. Right now, you get 50 mana, then the skeleton moves (paralysis), then Seliad moves closer to it (stands to the left of the skeleton's square 2), and then uses Radiant Storm to kill it.
Alternatively: you get 50 mana now, then the skeleton moves (paralysis), then Seliad moves closer to it (stands to the left of the skeleton's square 2), skips a turn, you restore 50 mana, the skeleton skips a turn (paralysis), and Seliad uses Radiant Storm. But, since we don't know what kind of skeleton it is, this option is riskier – it might dodge. It can't dodge while paralyzed.
I prefer the original plan.
 

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