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Heroes 5.5 WarGame Edition - Tactical Edition.

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#1035
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In general, the Light/Dark spells will be distributed as follows:

1) Dodge, Blessing - Curse, Weakness
2) Stone Skin, Righteous Might - Impotence, Disarming Ray
3) Exorcism, Haste - Slow, Plague
4) Teleport, Antimagic - Blindness, Vampirism
5) Resurrection, Vengeance - Berserk, Subdue

For skills: Regeneration (Eternal Light), Grief (Darkness Weakness), Holy Word (Light Seal), Wave of Death (Dark Seal).
Do you have any suggestions for additional changes? Considering that buffs/debuffs of levels 2-3 increase/decrease damage, survivability, or initiative by approximately 2 times?
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат