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Should the following changes be made: 1) Vampirism at level 4, Berserk at level 5, Wave of Death as a special spell, only available with the "Seal of Darkness" skill. 2) Vengeance at level 5, Holy Word as a special spell, only available with the "Seal of Light" skill.
The idea is: Wave and Word are situational spells that may not perform well, while taking up an important slot in the mage guild. For example, getting Wave of Death in a level 5 guild while playing as Dark Elves (it will damage your own units) or against Demons (it doesn't work), instead of the important Subjugation spell. Another example, getting Holy Word in a level 5 guild against Humans, Mages, Elves, Dwarves, or Dark Elves (it doesn't work), instead of the important Resurrection spell.