For the first few weeks, the map is easier. The starting bonuses have been increased. In the Polish version, we get 8 attack, and in the English version, we get 10 attack, offense, and archery! It’s a freebie, basically. It’s easier to defend, and at the end of the map, there’s armor with 4 attack/defense. In the English map, it’s guarded by 250 Lazurites, not 500.
Increasing the number of Nagas and Titans for the Sprocket was a logical step to make it more difficult, but it’s not enough. Whether it’s 49 or 99 Titans, they die from a single glance from the Gorgons. Now, it takes two Gorgon attacks to defeat the Nagas, instead of one. It’s not a big deal, it doesn’t really change anything.
But what really makes the game more difficult is that the author has halved the number of neutral guards, which means that the Cipesk can reach the village as early as the first month. Inferno can also take the mines in the first month, and Necropolis can take almost all the cities. In my opinion, the author didn’t even test this change and doesn’t realize how much it changes the AI’s behavior. I don’t think it’s an unsolvable problem, because in the Polish version, we have a comfortable margin for completing the Walkthrough. In the English version, we’ll have to play more strategically, instead of relying on brute force. But I think the author might realize that he’s gone too far – the change is too drastic.
So, I’m not sure if the map will be changed to restore the stronger guards. That’s why I’ll finish the Polish version instead of starting the English version.
But the key concept, which I’ve been repeating for the past three weeks, is this: if a map is beatable at 130%, then it’s beatable at 200%! At least on this map.
Added 17 minutes later
Ps: When someone finally beats it on any difficulty, then we can think about a 200% Walkthrough. But I don’t like to work on untested maps, which the English version is at the moment. But finishing the Polish version is a consistent approach.
Added 1 hour 26 minutes later
Exactly, the author replied in the comments on maps4heroes, and he thinks that the changes to Inferno and Necropolis are insignificant. Naive:( He doesn’t understand what kind of armies they will have, he didn’t test it!
So, I’m waiting for feedback from those who are trying to beat the English version:)