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Player rating for tournaments across all installments of Heroes.
The winner of a more challenging tournament shouldn't receive fewer points than the winner of an easier one. Especially if their only fault is that a slower map was chosen for their tournament. You want to make it completely random. In effect, whoever wins the fastest map will win the entire competition. But the stages should be equivalent. For example, let's say a player showed the following results in the stages of the competition: 12, 7, 7, 6, 9 days, winning 4 out of 5 stages. Even with a virtual time of 1 day, they would still lose to you in the ranking. If you think this is normal, there's no point in continuing the conversation.
If you look at the tables for Panku. One for Axe, another for Ambery with an oscillator, the third Panku - what - is it also just an oscillator and that's it??
For the competition, Alexei gives everyone a bonus of 0.
And why is that not right? Just because the top 10 completed it in 3 days, it doesn't make your result any worse or any better. Right?
That's not right. The result is not only about the number of days, but also the placement.
Why are we even bothering to think about this?
If you don't like it, don't read it. If a system had been chosen, I wouldn't have said a word (at least until the end of the tournament), regardless of whose system it was. But as it is, I'd prefer to discuss it, listen to criticism, and offer a ready-made solution. And how the selection will take place is a third matter.