Wow. I didn't know that mathematicians like you find it difficult to calculate such a rating relative to a virtual player's result in a single day with, for example, four decimal places, and then multiply those numbers by 100 or 1000. The meaning of the rating wouldn't change. First, you champion the idea and philosophy of rating calculation, and when it's offered to you, you start coming up with silly excuses. Although at the same time you claim, "give us a lever and we shall move the earth" — we'll whip up any formula.
:smile19: Removed :smile19:
Refining this calculation by introducing a virtual player into the calculations, relative to whom the strength of each player will be measured, only strengthens this rating system.
I can calculate what I'm proposing — can you?
And it seems you are unable to grasp my comments on your disputes with Fireball. Although that's understandable — my posts lack nine-story formulas.
And the meaning of your comments is absolutely transparent: your system is the best because it's yours and there is no math in it.
You shouldn't be playing Heroes; you should go to a mathematicians' symposium for a Nobel Prize. Though I think they wouldn't understand you there either.
Moreover, just as FireBall wanted. The distance between first and second place is still significant.
Is anyone trying to analyze the rating tables for the Kanigem tournament managed by AlexPank???
Fireball, look at our results for Heroes 4 across all three systems. For Axe, I got 100 — I physically couldn't get more based on the calculation system; you got 27.27 relative to me on the primary speed criterion. Meaning you got what you played for. However, in other systems, I also get 100, and you get 55.30. The freebie profit is about 28 points !!!!!!
But what does this second place mean? There were simply no players like Zveroboy, Under, and many others I know. Perhaps they would have beaten me, or we would have had the same result, but they would have pushed you down in rank. Accordingly, this reward for a place, which is in no way connected to the result you achieved, makes no sense.
The absence of players of the proper level at a tournament should NOT GIVE ANY rating bonuses to a player — this introduces a direct distortion of the game rating for the players.
Do you disagree? Suppose I wasn't there either, then even by my system you would have received a hundred.
And you fail to consider that the same difference in completion level on different maps and in different Heroes will result in a VERY different difference in days. Since you've moved to specific examples, let's recall the 3rd stage of BK. My very first completion of the map took no more than 1.5 hours (of course with cheated elementals) and it was 9 days — exactly your final result (you want to say you spent the same amount of time?). As DmitriyA.S. later showed, this completion can be improved to 7 days maximum. The difference in completion level (skill level) between these results is huge, but in days? Only 2.
And since none of the systems were adopted officially, I've dropped this idea with the virtual player as well, so as not to bother myself with calculations accurate to N decimal places. Now, if you want to improve something, think better about this idea taking into account the reasoning described above.