Skip to content

Heroes 5.5 WarGame Edition - Tactical Edition.

User Avatar
#1012
Auto-translated
Ment
In my opinion, the idea is correct, but is it possible to implement it?
If it weren't possible, I wouldn't be writing this :)
You can freely adjust both the effect itself and its duration – based on skill and magic.

A similar conversion is already used in Heroes of Might and Magic V, but the rate is too low there – only 15% of magic goes into the parameter.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат