I agree, but in WGE, you have a predefined timeframe for meeting with your opponent (~6 weeks), which means the army size is predefined on both ends.
These numbers might shock you, but in reality, on some maps in Heroes 3 (like the Diamond template), you can develop and build a lot of cities with armies in that time. And play exactly the same strategy as you, but without the tedious wait of many months of gradually clearing out neutrals.
4-6 weeks is how players usually play in Tournament Edition.
Ok. I think I have an idea of what we can do. We can set "Wind dancer" base defense to 0 and set agility to +2 or +3? Not sure if it won't become stronger than its counterpart in practice, but it will definitely add tactical variation.