Rating System
- map size does not affect the rating
- we ignore the theoretical minimum; there are many problems with it, but little benefit
- accounting for placement, result, number of participants, and their strength in the system is not a problem.
- calculating a rating across all game parts can be done simply. We keep track of each part separately, then divide by the leader's rating and multiply by 100, summing them up across all parts—weighting coefficients can also be used.
Choosing the System
- ordinary voting is garbage.
- to introduce the system, we can show graphs of its behavior under various conditions with a brief explanation of the advantages and disadvantages.
- the commission should include tournament organizers and their regular participants, but there is no point in making it too large.
- only elementary mathematical preparation is required, and besides, the authors of the systems can simply explain many things.