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Evolved: damage to your other followers becomes 0 until the end of the turn
The map is decent, but you need to time it right. It might work in an amulet-heavy build or with a lion. You spawn a bunch of creatures and protect them with Andromeda. And that's it.
If it doesn't say "opponent's turn," you won't be able to protect anyone. Unless it's from your own mass spells, or if you've already filled the battlefield and want to make a favorable move with your units against the opponent. In short, it's something like Athena, I think.