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Heroes 5.5 WarGame Edition - Tactical Edition.

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In Game of Thrones, the dragons now have wingspans of around 60 meters. I estimate their weight to be 15-20 tons, or even more. In general, the dragons there are incredibly expensive and not very efficient. For one small dragon, they offered 8,000 "elite" infantry (ragged soldiers with shields). And in a battle against it, they deployed almost 20 archers for a single volley. In short, we haven't seen an epic scene of a dragon being defeated by 8,000 infantry yet, so it's hard to say how much a dragon of that size is "worth" there. A dragon from the previous season, when spears were thrown at it, and it carried a blonde woman to the heavens, is closer to the Heroes of Might and Magic size. Such a dragon could weigh around a ton (it's a pity that the exact dimensions were not specified, unlike in the latest season).

Added 40 minutes later
I reviewed the MMH5.5 wheel again and noted 3 interesting options:

1) Expanded trophies, additionally giving imps - could this be implemented after the Corpse Eater? (and in this form, return trophies to the game)

2) Fallen (Knight) - in occultism after Dark Ritual (instead of Darkness)?

3) For Dark Replenishment - give a fixed mana regeneration, not tied to knowledge (unlike Mysticism)? This would allow heroes with low knowledge to instantly restore all mana after each battle.
Разработчик Heroes 5.5 WarGame Edition.
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Автор Асимметричных шахмат