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In Game of Thrones, the dragons now have wingspans of around 60 meters. I estimate their weight to be 15-20 tons, or even more.
In general, the dragons there are incredibly expensive and not very efficient. For one small dragon, they offered 8,000 "elite" infantry (ragged soldiers with shields). And in a battle against it, they deployed almost 20 archers for a single volley. In short, we haven't seen an epic scene of a dragon being defeated by 8,000 infantry yet, so it's hard to say how much a dragon of that size is "worth" there.
A dragon from the previous season, when spears were thrown at it, and it carried a blonde woman to the heavens, is closer to the Heroes of Might and Magic size. Such a dragon could weigh around a ton (it's a pity that the exact dimensions were not specified, unlike in the latest season).
Added 40 minutes later
I reviewed the MMH5.5 wheel again and noted 3 interesting options:
1) Expanded trophies, additionally giving imps - could this be implemented after the Corpse Eater? (and in this form, return trophies to the game)
2) Fallen (Knight) - in occultism after Dark Ritual (instead of Darkness)?
3) For Dark Replenishment - give a fixed mana regeneration, not tied to knowledge (unlike Mysticism)? This would allow heroes with low knowledge to instantly restore all mana after each battle.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат