Skip to content

UNIT - Creature Balance + Visual Changes

User Avatar
#277
Auto-translated
"Frozensoull"
I have invested enough time in developing this mod; if not for efficiency, then what was all this work for?
This project exists solely thanks to my enthusiasm, and I, more than anyone, am interested in the overall efficiency of the mod.
Why are you all turning this into a confrontation? We were only talking about wasting game time using those 100 healing spells from the tent, and nothing more.
You clearly stated that you won't suffer from this and will use the 100 healing spell exploit, i.e., you agree to accept losses (less efficiently fought battle). But someone else will. And it might be your opponent. Who, having learned to use the exploit, will go into a demonstrably more difficult battle with the tent, which cannot be normally won without the exploit, and will keep using it until they succeed. And given the tent's small power (only 100), it will take a long time to resurrect.

I apologize for not expressing myself clearly enough and for you thinking that I was going to offend you.

Added 1 minute ago
In most cases, it's enough. Perhaps it could be limited to an even smaller number than 100. But still, I don't see any strong arguments against an unlimited number, except for prolonging the game time (and even that is debatable, as the tent can always be destroyed), not to mention the ridiculous amount of health being healed.
Who will destroy it – the neutrals? Neutrals are not capable of intentionally destroying anything. In PvP, a million heals doesn't matter, but it does in PvE. It seems like you don't even play Multiplayer if you're not afraid that the opponent will prolong PvE battles for 100 rounds to fully recover losses. And even a turn timer won't help here if it's the last battle in that turn.

Added 1 minute ago
You can't forget what you don't know for sure.
Your mod doesn't use scripts, therefore, you haven't worked with them, therefore mastering them is an additional problem.
For me, for example, hacking the executable is a problem; I haven't worked with it and probably won't, although there is potential for improving the game here.

If I'm wrong, and you are familiar with scripts, then what prevents you from implementing the recovery of losses after the battle, instead of 100 heals during the battle?

Added 21 minutes ago
Do you happen to have third-party mods installed? The Griffin Tower is not related to the Guild of Mages. I can take a screenshot of the new city tree for you tonight.
If you just changed the tiers of creatures, then it is quite possible that the buildings will remain in place, but at the same time, for building a monastery (which comes from the Guild), they will give you Griffins. Most likely, that's what it's about.

Added 17 minutes ago
Leave the tent with 100 heals if you want. This is a fair decision (although the ballista really has an infinite number of shots, not 100). But this is a decision that will inevitably backfire in the cases I wrote about. I have seen grindy battles and know what they are. I have described the consequences; whether you believe them or not is up to you.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат