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Heroes 5.5 WarGame Edition - Tactical Edition.

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#788
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Yeah, I solved the percentage problem as 20*3+10*3+2*4+2*1=100. Hmm... - maybe this is actually better; essentially, it differs from the previous version in that one "two" (2%) is broken down into units, with one of them being transferred to a previously discarded skill (education for Orcs, darkness for Elves, etc.)

Added 3 minutes ago
I just noticed - Inferno and Dungeon both have Agrail and Railag - IMHO, it's better to avoid this duplication - they are essentially the same character.
I also don't like Agrail, but for now, there are no other suitable icons (maybe I'll find something in NHF, but it's not certain).
essentially, it differs from the previous version in that one "two" (2%) is broken down into units, with one of them being transferred to a previously discarded skill (education for Orcs, darkness for Elves, etc.)
Only non-core Magic schools for the entire race fall into 1% (in the case of mages - non-core Might schools, i.e., attack and defense).
Exception - Necromancer (all rare skills are 2%, leadership is 0%).
Разработчик Heroes 5.5 WarGame Edition.
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