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I don't know... It even seemed to me that his logistics were flawed. You could configure Groll so that he blocks his own movement if he's too close to Varen or Cassandra ("STAT_MOVE_POINTS -10000", like in the second mission of the original Northern Lords Campaign, where Laslo chases Frida. Or just teleport him further away). Another option is to block Groll near the garrison if Cassandra and Varen are not near Westfill.
I'm not just talking about the AI of this dwarf, but also the dwarf from "The Envoy." There, he's also quite aggressive with his spells and skills. :D
Thanks. :)
I hope that in the next map, some other red knight from the original campaign will be added (I think it's Gabriel and Benedict).
By the way, what about fixing Varen's head? So that its LightingMode is the same as it was in Northern Lords. Because that scary face of Alaric is due to the fact that his head became subject to light in Lords of the Realm... It gave me nightmares :D No, seriously - he's an archbishop, but he looks like some kind of alcoholic running around in a red uniform. :) Of course, it won't look very good in the Dungeon (everything is dark, but not his head, which doesn't care what's happening around it - darkness or the brightest light)