On the contrary, I need everyone in my army... I try to build all creatures so that I can make the most of the race's advantages.
And you can compare the usefulness of units; for example, a skeleton and an imp:
their strength per growth is roughly the same and small, but the imp travels far and gathers resources better; even in small numbers, they can cause significant trouble in battle by draining 1 mana from angels and cutting off their resurrection, and in large numbers with tactics... As for the skeleton—it's just a product of early Necromancer magic and mediocre fodder (although it's great for Sacrifice, but that's more exotic)/
And then there are units key to development, like vamps and djinns.