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What specifically is the comment referring to?
Fantasy can be approached either with an emphasis on magic and fairy tales, or with an emphasis on historical accuracy/realism. I adhere to the latter approach (Wargame, not Fairy). This is a world with magic, but where its influence is absent, there should be 100% realism, as much as possible within the game's abstractions and without harming the gameplay.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат