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#116
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HoMM5MapScriptsEditor
I haven't worked with it, so I can't help you.
How do I make the enemy just stay in the castle, or how do I make it so that when you capture a castle, you've completed the map?
1. Disable AI
2. You can do this without scripts; configure the objectives in MapPropertiesTree. There is minimal information about this in the FAQ section of this forum.
 

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