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Heroes 5.5 WarGame Edition - Tactical Edition.

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Let's give griffons a tier 6 and knights a tier 5! :eek:
It's absurd, but it seems logical.
There was a time when it was like that, but I eventually put the knights back to tier 6 because they are the main striking force of humans, and in terms of weight class, they are still heavier. But from a gameplay perspective, it's just a small formality because they are equal.
It's significantly more difficult and takes longer to develop knights than griffons, which is why, in a controversial situation, the tier was left at six, as it is more high-tech.

If the question is whether to make griffons stronger than knights, not everyone will like it, and besides, that niche is already overcrowded with other heavyweight flyers – wyverns and manticores; griffons can be a little lighter. Plus, I wouldn't want to move griffons too far away from unicorns/nightmares (they are almost equal now), which were roughly equal opponents back in the fourth part.
Разработчик Heroes 5.5 WarGame Edition.
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