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Hive Leader 2: Fall of the Empire

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#101
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I finally finished it. I liked it more than the first one, but Remix is right: half the game is a race – will you escape from our Alaric or not? Pros: - Good landscape. - Good scripts. - Alternatives. - Additional quests. Cons: - Lord Loran Alarikovich runs around the map completely ignoring his own territory. (let him give time to build up!) - My allied mage spent the whole game sitting in the castle. In the end, he had 200 titans there. (the elf, on the other hand, tried to kill me). - I didn't immediately understand what to do after clearing the dungeon. - A rebellious city. A vassal of Loran periodically emerged from it with an army and brought it to Alarik himself. - (main) Why have the item selling mechanic if you can create regions that the AI will ignore and where the items will be located (by the way, the AI didn't kill a single neutral creature during the game)? Added after 35 seconds. Oh, almost forgot. The map is good!
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"