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The Hero's Path

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#348
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Overdok, thank you for your feedback. I will answer in order:
Is it possible to obtain black/red dragons on the map?
No, there are no black dragons, but if you help the elves a lot, green dragons will appear.
I completed the quest simply by reaching the goblin before the tree is burned. Is there any way to prevent the tree from being burned?
There is a mage's hut on the map where a mage lives, and he offers to look through this window. You can go to him and either beat him up or come to a mutually beneficial agreement.
After purchasing, the dialog box closes for a second, and if you click on the building at that moment, 2 windows open.
Yes, I already found out about this, so I will fix it in the future. Unfortunately, I didn't realize during testing that players would do that.
Will there be a sequel or more maps of this scale?
It wasn't planned; I don't want to repeat myself.
It would be nice to have a choice of starting hero.
Do you mean hero models from all factions, while leaving the specialization (necromancer/knight) to be chosen? This is not easy to implement technically. By adding a custom necromancer, I would have to place him on the map next to the knight (giving the player 2 heroes) and then delete one unnecessary hero after the choice. If there are 8 factions with two specializations, that's 16 options, and you can't place that many heroes. The human-knight model was simply chosen as the most neutral and logically suitable.
write a short story for each one.
I'm just too lazy, and there's already more than enough text at the beginning.