Minor adjustments are single points to attack/defense (absolute bonuses) or a couple of percent to damage/HP (relative bonuses). The reason for this is that the game's mechanics work in such a way that a difference of one point in attack/defense translates to a couple of percent in damage/HP.
Minor adjustments are single points to attack/defense (absolute bonuses) or a couple of percent to damage/HP (relative bonuses). The reason for this is that the game's mechanics work in such a way that a difference of one point in attack/defense translates to a couple of percent in damage/HP.