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NHF – new heroes for Heroes V 3.1.

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#3855
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for example, our Necromancer with level 20 lost to an enemy and was reborn at the same level 20. This way, he can continue to roam, lose again, and remain at the same level, and calmly level up to 40, even after being killed a hundred times.
And will the enemy just stand in the field and wait for the next attack? Well, then, they deserve it :P
How do you like the idea of a hero who, depending on his level, can reduce the effectiveness of enemy artifacts (all possible ones or just a specific parameter)?
Maybe...
 

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