Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
for example, our Necromancer with level 20 lost to an enemy and was reborn at the same level 20. This way, he can continue to roam, lose again, and remain at the same level, and calmly level up to 40, even after being killed a hundred times.
And will the enemy just stand in the field and wait for the next attack? Well, then, they deserve it :P
How do you like the idea of a hero who, depending on his level, can reduce the effectiveness of enemy artifacts (all possible ones or just a specific parameter)?