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#3708
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08.06 BLUR (blue, Fortress, Tazar) def OSM (red, Stronghold, Crag Hack) 6LM10a, 212

At the start of the game, I didn't experience any particular difficulties, except that the nearest passage to the next location was heavily blocked, and I had to go seek my luck off-road. In the second half of the game, the orange AI interfered a lot; I had neither the strength nor the time to destroy it. Additionally, I felt a certain need for gold: prefectures built up as quickly as possible in two cities, as well as visited Dragon Utopias, didn't help the situation much. The main positive side of this map distribution, I believe, were the three hives found behind the blockage lying right next to the road, as well as a magic temple with a city portal; the negative was the lack of control from the Dragon Utopias, which meant I had to deal with randomness in the Mages' Guilds (two cities fully built for magic, but only in the Tower did Dimension Door and Fly arrive), meaning the game dragged on very long; the finale was at 212, OSM was far from the city and lost his main Castle, after which he decided to surrender! GGWP
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