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Heroes 5.5 WarGame Edition - Tactical Edition.

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"Nazarian"
Is there an exact release date for the new version?
New versions are released almost every day, but that's mostly for internal testing.

I stream the WGA construction gameplay almost daily. The other arena stages are still in development and haven't been tested yet. If you're interested in how the construction and new city layouts work, I can upload a map.
SRD
Well, let's just say it's an economic strategy. I mean the combat strategy – the direct actions on the map, the distribution of forces, and so on. In general, it would be very good if a map generation system (MGS) was created within WGE to create dynamic maps (we've already discussed this above) – as far as I understand, rta (real-time arena) appeared precisely because most games cannot be played quickly and in one go (even playing on small maps sometimes takes a long time, not to mention large maps where the game turns into a "late game").
To be honest, I don't believe in MGS. StarCraft doesn't have an MGS – all tournament/ladder maps are created manually. At most, a good MGS can fine-tune an existing map (template), adding random elements or visibility. In any case, manual maps are primary, and only based on them can templates and MGS be created.
Разработчик Heroes 5.5 WarGame Edition.
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