Auto-translated
The start was good: plenty of money, decent roads, a cannon; by turn 117 I already had oil and 70 mana. I cleared one small treasure zone, after which I pushed through ГО toward the center. There were 3 minimum-level Dragon Utopias, where the useful drops were +4 and +3 all. The opponent's stats looked low and their armies smaller, so I decided to push them now to avoid complaining later that control is nowhere to be found)
On turn 131, I take over the starting town; based on scouts, I head toward their treasure zone, where an unclaimed Dragon Utopia is visible. The opponent reveals they have TP. I get tense. By the road, I see a cleared level 4 shrine. I start to suspect. Indeed, it's TP. Because of that shrine, I don't make it to the Dragon Utopia in time; the opponent takes it. I take back a village in the treasure zone and fly off to clear my part of the map.
Parallel to this, a long war of noobs is happening around the opponent's starting Castle. At some point, the opponent retakes the town with a rushed Cassiopeia. But the game is already basically decided; one of the Dragon Utopias gives a cap, and the supports are fully upgraded. On turn 141, I crush them with Haven and a superior army. TFP!
On turn 131, I take over the starting town; based on scouts, I head toward their treasure zone, where an unclaimed Dragon Utopia is visible. The opponent reveals they have TP. I get tense. By the road, I see a cleared level 4 shrine. I start to suspect. Indeed, it's TP. Because of that shrine, I don't make it to the Dragon Utopia in time; the opponent takes it. I take back a village in the treasure zone and fly off to clear my part of the map.
Parallel to this, a long war of noobs is happening around the opponent's starting Castle. At some point, the opponent retakes the town with a rushed Cassiopeia. But the game is already basically decided; one of the Dragon Utopias gives a cap, and the supports are fully upgraded. On turn 141, I crush them with Haven and a superior army. TFP!
