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#4413
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I encountered an unknown issue while testing the map: for some reason, water appeared in areas of the map where it shouldn't be. I don't know how else to explain it; here are some screenshots.
Could it be that something was accidentally masked? This tab is located next to objects, tiles, regions, etc.
Is it possible to prevent the AI (computer player) from entering a specific area on the map, while allowing another player to enter it?
Place a region and find the corresponding script. SetRegionEnabled or something similar. There are settings for players there.

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