I fixed it, but even in the regular editor, I see that there's something unclear in my script.
Place two heroes on it (yours and an enemy's).
Place single-cell impassable objects around your hero, and make one cell a region.
Name the region "Block".
Write the script (only this one):
SetRegionBlocked ("Block", nil, 1);
The region should be blocked.
After that, reply here with the result.
Added 1 minute ago
Yes, the properties say: file type "DDS" (.dds)
Are the height and width divisible by 4?
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