Heroes V
A modification for version 3.1 that improves combat AI logic. It enables more effective use of area-of-effect spells, summons, and evasion mechanics by correcting existing code errors.
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Heroes V
A modification for version 3.1 that improves combat AI logic. It enables more effective use of area-of-effect spells, summons, and evasion mechanics by correcting existing code errors.
Heroes V
A tool for generating diverse neutral armies on maps. It features adjustable unit levels, army sizes, and faction limits using standard or Dyrman's methods.
Heroes V
A tool for adding diverse neutral armies to maps. It supports batch processing, adjustable unit strength, and custom creature loading for NCF mod users.
Heroes V
A tool designed to patch maps with diverse neutral armies. Version 0.2.2 includes a bug fix for adding level 1–3 neutral creatures when using NCF-less mode.
Heroes V
A patch designed to fix and update the Random Monsters Map tool, ensuring the generation of diverse neutral armies.
Heroes V
A tool for processing maps under the Random Monsters mod. It adds diverse neutral armies to maps and requires the RM-BuiltinMaps.h5u file to function on standard maps.
Heroes V
A tool that diversifies neutral armies by replacing single monsters with small groups of related creatures. It maintains original army strength and includes versions compatible with various NCF and Megapak installations.
Heroes V
A utility tool designed to make maps compatible with the New Heroes Frameworks mod. Version 0.3 adds GSC map support, increases the display limit to 48 maps, and improves processing speed through selective file extraction.