Heroes V
Mod showcase
A visual modification that replaces a specific fragment or piece of the game interface with a scroll asset.
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Heroes V
Mod showcase
A visual modification that replaces a specific fragment or piece of the game interface with a scroll asset.
Heroes V
Mod showcase
A small visual patch for all campaigns that replaces three specific icons. The modified assets are provided in 1920x1080 resolution.
Heroes V
Interface
A small visual modification that replaces the profile fragment with a scroll graphic. The scroll slightly overlaps the profile during changes, but the button and Esc key remain functional.
Heroes V
Other
Heroes V
Interface
A discussion thread regarding mod requests and technical queries about file compression settings. Users exchange suggestions and troubleshooting advice for preserving file integrity.
Heroes V
Other
A user request for mods that provide improved or alternative icons for faction cities in the multiplayer window. The post includes technical difficulties with manual replacement and specific file size requirements.
Heroes V
Interface
A visual modification for the skill wheel that centers the interface and improves the quality of perk icons. It also features refined text positioning for better clarity.
Heroes V
Other
A collection of minor fix-mods addressing various discrepancies and technical details within the game engine. These small adjustments aim to clarify mechanics and resolve inconsistencies found in the 3.0 manual.
Heroes V
Mod showcase
text: An optimized version of the All Campaigns mod featuring adjusted text layouts and spacing. It is designed to work at lower resolutions to prevent video scaling issues and game crashes.
Heroes V
Mod showcase
An update to the Fixs_AllCampaigns mod that restores the original dialogue scene arena and fixes a broken path in the fifth mission of the Queen campaign.
Heroes V
Battle
A mod that updates all campaign battles. It features specific hero presets for encounters with Markel and Faydaen, along with custom artifact distributions for certain combat scenarios.
Heroes V
Other
An updated mod for all campaigns. The post notes a specific technical issue involving the Striker unit within the console.
Heroes V
Mod showcase
This mod updates various campaigns by fixing dialogue animations, lighting, and crashes. It also adds Russian voiceovers, corrects model inconsistencies, and introduces alternative creature upgrades for specific optional quests.
Heroes V
Hero
A technical overview of a character configuration for the All Campaigns Remastered mod. It details Cyrus's level 25 stats and discusses issues with suboptimal skill assignments and artifact abilities.
Heroes V
Map preview
A mod designed to remaster all campaign missions. It may require starting missions from the beginning to avoid conflicts with old saved data.
Heroes V
Hero
A technical note regarding a script error in the AllCampaignsRemastered mod. The Rommy The Necromancer's Amulet fails to transfer correctly to the character Godric during the transition from C3M2 to C3M5.
Heroes V
Battle
A mod for the All Campaigns Remastered project that addresses animation issues, specifically correcting hand placement in campaign video sequences.
Heroes V
Mod showcase
An updated mod for all campaigns featuring various corrections to unit names and text formatting. The modification includes adjustments to creature descriptions and quest requirements.
Heroes V
Battle
An updated mod for all campaigns featuring custom scenarios and script adjustments. It includes fixes for alternate upgrades in mission 4 and specific scripted cutscenes during gameplay.
Heroes V
Mod showcase
This mod updates the AllCampaigns project by restoring missing textures in the Agrael campaign arena. It also adds the ring mentioned in the dialogue to the gameplay, transferring it to the final mission for a more difficult battle.
Heroes V
Editor
A technical guide for modifying artifact lists in campaign maps. It details how to use the map editor and manual file editing to remove specific artifact IDs from h5m files.
Heroes V
Mod showcase
A mod for the All Campaigns project that updates castle scene resolutions to 1920x1080. It provides a fixed high-definition visual experience for all campaign maps.
Heroes V
Mod showcase
Мод HeroesOfDuels добавляет в игру 41 разнообразного героя для дуэлей. В наборе представлены персонажи разных уровней с уникальными способностями, включая контроль разума, призыв существ и использование магии хаоса.
Heroes V
Mod showcase
Updated Fixs_3.1 replaces the Hellhound texture with a full-size 512x512 version sourced from the beta version. The original 256x256 texture is reserved for LOD models.
Heroes V
Mod showcase
A collection of small visual modifications for the game, including custom character models such as a version of Agrael and potential updates to existing unit appearances.
Heroes V
Mod showcase
A collection of small visual modification mods for the game. These files focus on altering the appearance of various in-game elements.
Heroes V
Mod showcase
A collection of minor visual modifications, including a look at the beta version of Raillag which currently utilizes placeholder icons.
Heroes V
Hero
An update to the Creatures&Heroes_NormalLODModels mod that replaces LOD models for specific heroes. It includes improvements for the Renegade Knight and Godric of Haven, while substituting the regular Knight with a Dwarven hero model.
Heroes V
Hero
An update to the Creatures&Heroes_NormalLODModels mod, which improves LOD models for various heroes. This version includes fixes for specific Haven, Fortress, and Sylvan heroes, as well as an updated model for Laslo.
Heroes V
Interface
A visual modification that replaces the main menu music and the cyclops battle animation with a scene featuring a cleric and an archdevil.
Heroes V
Mod showcase
This mod replaces the low-detail (LOD) models and textures for creatures and heroes with high-quality versions used in the arena. It improves visual fidelity on the adventure map without modifying original creature or hero files.
Heroes V
Mod showcase
This mod replaces all low-detail (LOD) textures for creatures and heroes on the adventure map with their full-resolution versions to improve visual quality when zoomed in.
Heroes V
Interface
A collection of small visual modification mods. This specific entry includes a discussion regarding the text display for catapults within the game interface.
Heroes V
Mod showcase
Updated mods for upscaling creature and hero textures. The archive includes a 4GB patch and fixes for texture crumbling caused by incorrect resolution scaling.
Heroes V
Interface
A minor visual modification for the Escape to Salvation campaign. It replaces the black main menu background with a fan-made image optimized for 1920x1080 resolution.
Heroes V
Mod showcase
A collection of small visual modifications and experiments with upscaling game assets. The post includes examples of upscaled interface elements and dungeon castle icons.
Heroes V
Mod showcase
This mod updates resource interface textures to provide a consistent visual style. It replaces the original mismatched sets with darker, uniform textures across all resource types.
Heroes V
Battle
A visual modification that expands the size of the combat log. It provides more detailed information for players using the original battle interface.
Heroes V
Town
A collection of minor visual modifications designed to enhance the game's graphics. These mods focus on improving specific aesthetic elements similar to the Unfrozen project.
Heroes V
Mod showcase
A collection of small visual modification mods created by TalkBox. These files expand upon previous graphical updates to enhance the game's aesthetic.
Heroes V
Interface
A collection of small visual mods featuring two versions of a large message window, one with a scrollbar gutter and one following the original design.
Heroes V
Mod showcase
This mod replaces blurry interface textures with upscaled 2k patterned frames. The files are saved in uncompressed DDS format to maintain quality without affecting mod compatibility.
Heroes V
Mod showcase
A collection of small visual modification files designed to adjust image sharpness and color tones, specifically addressing blurriness at 1920x1080 resolution.
Heroes V
Other
A collection of small visual modifications for resource icons. The mod attempts to alter the appearance of wood, ore, mercury, crystals, and gold, though the results vary in clarity and color compared to the original assets.
Heroes V
Mod showcase
Visual updates for battle and adventure interfaces. These mods remove black outlines from numerical displays and add a crimson color and green sword glow to the Vampire Lord.
Heroes V
Interface
Technical guide explaining the use of .xdb texture files for modding. It details the distinction between BackgroundSimpleTexture for standard use and BackgroundSimpleScallingTexture for resizing images.
Heroes V
Interface
Technical guide regarding the modification of the spellbook icon resolution. It details texture path adjustments, Normal.dds resolution changes, and methods for scaling via BackgroundSimpleTexture.
Heroes V
Town
This mod removes the user interface and various indicators from the town screen.