Heroes V
Mod showcase
A visual modification for the game that alters the character models and appearance of Necromancer heroes.
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Heroes V
Mod showcase
A visual modification for the game that alters the character models and appearance of Necromancer heroes.
Heroes V
Mod showcase
An expanded list of neutral creatures, including references to specific skins and character models used in various scenarios and mods like Fallen Knight.
Heroes V
Mod showcase
An expanded list of neutral creatures featuring Reavers. These mercenaries possess 7 attack and 4 defense, with abilities including Betrayal, Double Shot, Arcing Shot, Crippling Strike, and Rage.
Heroes V
Mod showcase
A neutral creature mod featuring Wandering Knights. These units possess high attack and defense stats, along with abilities such as Knightly Charge, Tournament Strike, and Lay on Hands.
Heroes V
Mod showcase
An expanded list of neutral creatures featuring reworked Undead models. The update provides new textures for skeletons to distinguish them from skeleton knights.
Heroes V
Mod showcase
An expanded list of neutral creatures featuring updated models for skeletons, including new helmet and shoulder pad assets.
Heroes V
Mod showcase
A development log detailing technical difficulties encountered while creating skeleton models. The author discusses issues with mirrored textures and limitations regarding custom model imports.
Heroes V
Mod showcase
A level 5 neutral demon creature called the Wild Nightmare. It features high speed, a charge attack, and a mark of fire that increases vulnerability to fire damage. It is immune to mind control and possesses an aura of terror.
Heroes V
Mod showcase
Rotting Knights are upgraded skeleton units for Necromancers. They feature high armor and disease-inducing weapons, providing abilities such as stun, protection of allies, and weakening strikes.
Heroes V
Mod showcase
An expanded list of neutral creatures, including details for ID900, the Lich from the Necropolis faction.
Heroes V
Mod showcase
An expanded list of neutral creatures featuring custom designs, such as a mushroom-infected zombie inspired by Dark Messiah and The Last of Us.
Heroes V
Mod showcase
A Tier 5 neutral undead creature for Necromancer campaigns. Vampire Knights possess high initiative and speed, featuring abilities such as Drain, Slicing Sword, and the removal of enemy resistances.
Heroes V
Mod showcase
A collection of minor visual modifications designed to alter the aesthetic appearance of the game.
Heroes V
Battle
A collection of small visual modifications designed to brighten the unit location center and slightly adjust the lighting effects.
Heroes V
Mod showcase
A custom visual modification for the Necropolis recruitment menu. It replaces the standard wasteland scene with a unique custom scene for creature displays.
Heroes V
Map preview
Necropolis-themed map inspired by the Fallen Knight. It is noted for having a significant number of bugs upon its initial release.
Heroes V
Mod showcase
Rotting Knights are skeleton units for the Necropolis faction. They feature high armor and specialized abilities including weakening strike, large shield, protection of allies, and stun.
Heroes V
Mod showcase
A neutral unit with 27 attack and defense, 120 health, and a speed of 8. It features several combat abilities, including Knightly Charge, Tournament Strike, and Lay on Hands.
Heroes V
Mod showcase
A detailed entry for the Wandering Knights neutral creature. It includes the unit's ID, specific combat abilities like Knightly Charge and Lay on Hands, and a thematic description of their fighting style.
Heroes V
Map preview
Сценарий для трех игроков на карте среднего размера (136x136). Игрок за героя Хаоса должен выбраться из пепельных пустошей Ши'о, избегая преследования Смерти. Требуется использование модов.
Heroes V
Mod showcase
An expanded list of neutral creatures for the game. The post includes updates regarding visual redesigns and icon adjustments for specific units like Death Reapers.
Heroes V
Mod showcase
Death Reapers are Tier 6 undead units for the Necropolis faction. They possess the Deadly Strike, Mournful Wail, and Death Gaze abilities.
Heroes V
Mod showcase
A request regarding the reservation of specific ID ranges from 896 to 907 for the creation of new Necropolis units within the Neutral Creature List.
Heroes V
Map preview
Patch notes for version 2.0.0 of the Fallen Knight map. The update includes bug fixes, map design adjustments, changes to city destruction mechanics, and new skills for the character Melchior.
Heroes V
Map preview
Large two-level scenario for five players on a 176x176 map. The plot follows Hafaad and Dominic as they navigate political suspicion and a search for a dark magic tome. Includes custom scripts and mods.
Heroes V
Editor
A technical FAQ regarding map editor settings, specifically addressing the Passable and BlockTiles properties. It includes a comparison of standard and custom bridge properties using transition and state data.
Heroes V
Editor
A discussion regarding console error messages and script functionality. The exchange clarifies that the console is not reporting any errors within the scripts.
Heroes V
Editor
A technical inquiry regarding map creation in the game engine. The user seeks methods to implement a horse mount effect for the hero Nicholas.