Heroes III
Interface
Screenshots
Heroes III
Interface
Heroes V
Battle
A collection of 63,000 horns divided into four separate stacks, located within the Valley of Looters.
Heroes V
Map preview
Сценарий с различными фракциями и боссами, где игроку необходимо захватывать замки и аванпосты. Особенности включают скрипты поведения ботов и сражения с сильными противниками, такими как маг Хаоса.
Heroes V
Map preview
Large 176x176 two-player map featuring several scenarios. The collection includes Vita Gorodilov's Trial, Knight Escape, and Saving the Griffin Empire.
Heroes V
Editor
A technical inquiry regarding map creation in the game engine. The user seeks methods to implement a horse mount effect for the hero Nicholas.
Heroes V
Mod showcase
A collection of custom 3D models designed for hero units. This update provides the latest versions of the character assets.
Heroes V
Other
A screenshot of the Soldier's Luck entry from the game manual, providing official rules and descriptions for this mechanic.
Heroes V
Battle
A modified battle interface featuring a save button and dedicated shortcuts for the Raise Dead and Blood Rage spells. It requires the main combat mod to function correctly.
Tavern
Adventure map
A discussion thread for players to share general thoughts, strategies, and experiences regarding the Expedition game mode.
Heroes V
Battle
A challenging scenario featuring consecutive boss battles against succubi, devils, and archdemons. The map is characterized by sudden enemy attacks and high-stat upgrades that trigger immediately after combat waves.
Heroes V
Map preview
A custom map featuring desert, lava, and necromancer territories. It includes a central labyrinth and an ambush-themed script, though it contains repetitive terrain objects and potential gameplay imbalances.
Heroes V
Map preview
Large multiplayer map for two players and five AI, designed for team play or solo use. It features custom heroes and scripts on a 176x176 grid.
Heroes V
Map preview
A user-created scenario featuring the character Vaishan and the city of Asteria. The map includes several side quests, modified unit stats, and a primary objective to defeat human opponents.
Heroes V
Map preview
A discussion regarding the Dark Messiah map, focusing on the high resource levels and difficult combat mechanics encountered when facing the character Grok.
Heroes V
Map preview
A collection of game files and replay data related to the Dark Facets project.
Heroes V
Map preview
A user-created scenario divided into three stages: an underground start, a middle section featuring humans and elves, and a final rift. Key elements include logistics, avoiding Faceless guards, and completing a side quest for Obsidian Giants.
Heroes V
Mod showcase
RTF is a global modification that replaces all existing towns in the game. This version includes a newly finished cultists' town.
Heroes V
Adventure map
A player discussion regarding difficulty spikes in the Dark Angel campaign. The post addresses combat challenges against Victor and seeks advice on progression timing and magic usage.
Heroes III
Mod showcase
Fresh Mod for SOD features the RAI 5.0 template, which implements enhanced AI algorithms and modified spell progression. It adjusts resource bonuses, limits certain player spells, and balances zone content with legendary artifacts.
Heroes V
Adventure map
Обсуждение возможной ошибки в игровом процессе, связанной с получением 60 архимагов в шахте. Пользователь интересуется, является ли такое количество юнитов стандартным игровым событием или программным сбоем.
Tavern
Town
Bandit settlements feature units that utilize a cross formation to facilitate teleportation.
Might & Magic
Town
Information regarding the economic impact and cost of various town creatures. The data provides a breakdown of unit statistics and resource requirements for city development.
Tavern
Hero
A collection of character profiles from the Black Wolves tribe. It details specific stats, equipment, and unique abilities for units like Orike, Chandra, and Amber Sinclair.
Tavern
Other
A narrative piece detailing the backstory of Amber Sinclair, a former circus acrobat turned skilled archer. The text explores her transition from a performer to a trained combatant following a family tragedy.
Heroes V
Adventure map
A player inquiry regarding a mysterious bishop NPC located near a crypt. The post discusses potential gameplay mechanics and the presence of dialogue options with this character.
Tavern
Hero
Detailed profiles for Gromm Orykes and Rizetta Ascalif, including their base statistics, equipment, unique spells, and combat traits. Information covers health, spirit, weapon mastery, and specific abilities for each character.
Heroes V
Map preview
Сердце ночи — это сложная карта с многоэтапным прохождением, требующая стратегического подбора войск и тщательного развития героя.
Tavern
Other
A female character profile for Selenia, a priestess with a background in religious service. She provides a +1 bonus to Agility and +2 to Spirit.
Heroes III
Other
Details regarding the final match and playoff bracket for a summer tournament. The competition follows a specific quarterfinal and semifinal structure with single-elimination rounds.
Heroes III
Interface
Current standings and playoff brackets for a summer tournament. The report includes group stage results and mentions specific upcoming matchups.
Tavern
Other
A collection of sketches and descriptions detailing various city attractions and settlements. The document serves as a visual and narrative guide to the local geography.
Tavern
Other
A collection of settlements and taverns encountered during travels. These locations serve as rest stops for adventurers to gather information and find sustenance.
Tavern
Other
A narrative piece set in a settlement town featuring a conversation between a man and an orc from the Black Wolf Tribe. The text explores themes of perception and philosophy through tavern dialogues.
Heroes V
Town
RTF is a global modification for the game that replaces all existing cities. The project is currently in development, with ongoing work on minor details and new content like Nagas.
Heroes V
Mod showcase
An alternative undead raising table and battle interface mod. It involves modifying the input_a2.cfg file and using specific command designations to implement custom hotkeys and button functions.
Tavern
Adventure map
A discussion thread for players exploring new expansion packs. Users share general thoughts and experiences regarding expedition gameplay.
Heroes V
Mod showcase
A modification for the Necromancy table that alters the undead raising mechanics. This version features an increased font size for improved readability.
Heroes V
Mod showcase
An alternative undead resurrection table designed to modify the standard mechanics of raising troops. This version offers a different balance compared to the original game settings.
Heroes V
Mod showcase
A technical note regarding texture formats and transparency preservation. It explains how using TGA files via the map editor allows for TF_8888 format to maintain semi-transparent textures.
Heroes IV
Map preview
A small, two-level maritime map for two players. It features limited city buildings, low-level units, and smuggler hideouts for acquiring mercenaries and artifacts.
Heroes V
Interface
NecroButton is a modification for the game's data.pak that alters the alternative undead raising table. It is a technical file used to adjust how necromancers raise creatures.
Heroes V
Battle
RTF is a global modification that replaces all cities in the game. It introduces unit upgrades, such as flying Templars, and adds new items like a magical sword with armor penetration.
Heroes V
Map preview
A scenario involving the search for Rune Spheres and a confrontation with a powerful Dugald. The map features green faction enemies, resource management through mines, and an earthquake quest.
Heroes V
Map preview
A challenging remake of the Rune Sphere quest map. It features heavy emphasis on logistics, sea exploration, and specific upgrade paths to manage difficult encounters with Gnomes and Faydaen.
Heroes V
Map preview
A multiplayer map for two players on a 136x136 grid. It features no neutral creatures, with all combat occurring against randomly generated enemy troops.
Heroes V
Map preview
A scenario featuring mentor mechanics, Dungeon exploration, and quests involving the Phoenix Quill. It includes battles with Guardians and Dwarves, as well as specific item searches like Rune Armor.
Heroes III
Map preview
A map designed for five cities featuring a spiral layout.
Heroes V
Map preview
A custom map featuring a progression from Orc encounters to battles against Dark Elves and Warlocks. The gameplay involves managing spellbook shifts and preparing for a final siege against a Mage and an Inquisitor.